![]() All of them missed dead straight putts by aiming well outside the hole for no reason (overall, they are just awful at putting).All three of them regularly just…hit their approach shots wildly short of the green when they easily could have reached.Yoshii hit a chip shot from 30 feet away so hard that he had 60 feet left for his putt and was still away.Peach, at one point, aimed directly into a tree that was not on line with the pin and launched a ball into it, causing her to come up well short of the green on an approach.Toad (he was an abject disaster while the other two were just bad), twice, used his power up super shot to hit an approach that came up 20 yards short of the green on a par 4, gaining no discernible advantage.Toad, twice, missed putts between 3-5 feet that left longer putts coming back than he had to start.Here is an incomplete list of things that I saw my playing companions (Toad, Yoshii, and Peach) do as I (Donkey Kong) went on to shoot a tidy 6-under round while the computer couldn’t muster anything better than 7-over on the very easy first course they give you that has no danger anywhere on it: I realize they’re not supposed to be great because this is because it is a game made for children and not people that have logged many hours on golf games over the years, but that’s no excuse for some of the things that happen to the computer players. It’s hard to overstate just how awful the computer is at this game. person on my first night with the game, I fired it up on Wednesday afternoon by myself and decided to play 18 holes of standard golf against three computer players and, my heavens, it was a disaster. My lone complaint is that the computer is absolutely garbage at golf. For others, it might take a bit longer to learn how to quickly read greens and wind and slope and everything else - I learned this because my partner grew increasingly frustrated during our first round of speed golf as I shot better than I had playing regular golf earlier in the evening. ![]() ![]() The new Mario Golf has all of the same fun as I recalled the original having with the additions of a speed golf mode that is extremely fun and, for anyone that’s ever played any golf game, it is very intuitive. What follows here has nothing to do with its merits as a game or its enjoyability, because it has been a joy to play at this point and is exactly what I want out of a Mario Golf experience as someone who used to rent the Nintendo 64 version so much from Blockbuster that I surely spent more money than it would’ve cost to just buy the dang thing. Last night, I purchased the new Mario Golf: Super Rush and it is a delightful game.
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